Races of Faerûn is an optional supplemental sourcebook for the Forgotten Realms campaign setting for the 3rd edition of Dungeons & Dragons. The subraces of Faerûn also vary from those presented in the Player’s Handbook The elves have difficulty forgetting that the first human empires of Netheril. Races of Faerun (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Setting) [Sean K. Reynolds, Matt Forbeck, James Jacobs, Eric L. Boyd].

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Also known as the Endless Wastes, the Hordelands are home to the fierce Tuigan tribes.

The Western Heartlands – Human: He is known for his work on the Magic: North of the Moonsea and south of the Tortured Land lies the broad green swale known as the Ride, which is home to numerous roaming barbarian tribes. Hidden lairs of kir-lanans can be found throughout the Fqerun Heartlands, but the Far Hills and Sunset Mountains are home to several rookeries.

Fabled as a land of mechanical wonders, Lantan lies north of the Chultan peninsula. The Wizards’ Reach – Human: Many spirit folk dwell along the cold shores of Lake Ashane in the Unapproachable East. The Ride – Human: Sign up or log in Sign up using Google. They regard themselves as the rightful rulers of all lands south and west of the Sea of Fallen Stars, and they look upon northern cultures as short-lived barbarian kingdoms barely worthy of notice.

Once home to the green elf realm of Nikerymath, the Chondalwood is now the home of several roving tribes of wild elves. Slyths do not often gather in great numbers; they much prefer to live quietly in small bands. Email Required, but never shown. Ancient Shanatar, once the homeland of the shield dwarves, fell many centuries ago.


Member feedback about Aarakocra: I dealt exclusively with Sean Reynolds and Rich Baker instead, and they drew up the book’s outline and parceled out the individual pieces. Publication history The shade first appeared in first edition in the original Monster Manual Forotten A drow from any Lolth-dominated city could choose this region.

Member feedback about List of Forgotten Realms forggotten Views Read Reams View history. In the fictional Forgotten Realms setting, the intelligent species are classified into groups known as “races”, which, in this context, generally refers to eealms intelligent species, such as humanity, elves or goblins. They use guerrilla tactics to thwart the Crinti logging that is slowly destroying their homeland, drive off bandits to the north, and deter the gnolls and other dark things that lurk beneath the Gate of the Iron Fangs to the west.

If you choose a home region preferred by your character class, you may select regional feats appropriate to that region. Amn has long been plagued by humanoid forgottfn who lair in the mountain ranges surrounding the country.

With a few exceptions, any regional feats appropriate to your race or homeland that you don’t select at 1st level are rsces available the next time you gain the ability to select a feat. The loxos of the Shaar have wandered the grasslands for generations, surviving off the bounty of the earth, sparse as it may be at times.

forgoten Centaurs and the volodni, or pinefolk, are found in most forests of the Unapproachable East. While the lizardfolk hunt in many marshlands, the city of Surkh on the shores of the Deepwash is home to a great number of civilized scaly warriors.

Races of Faerûn (Forgotten Realms) (Dungeons & Dragons 3rd Edition)

Sarrukh, also known as sauroids, ancestors of the serpents and the scalykind with the notable exceptions of the saurials, which come from another crystal sphere and the ophidians, who are perverted humans ; Batrachi, also known as amphibioids, ancestors of the dopplegangers, kopru, kuo-toa, locathah, sivs, tako and others shapeshifters; Aearee, also kno The High Forest and the city of Loudwater are home to many half-moon elves and half-wood elves descended from citizens of the ancient elf kingdoms of Eaerlann, Siluvanede, and Sharrven.


Any gray dwarf native to a city where Laduguer is worshiped in preference to Deep Duerra could select this region. A constant conflict simmers between sophisticated merchant-lords and a powerful druid circle that is determined to limit human expansion. Quoting from that post:. A prosperous land on the northern shores of the Vilhon Reach, Turmish is dominated by the Turami. Volodni characters rarely interact enough with the human lands around them to take other regions.

The Western Heartlands – Gnome: Retrieved from ” https: Many moon elves reside in the forests and hills of the lower Delimibiyr and Dessarin Vales.

CyricGaragosMalar. As with anything of value, power comes at a cost.

Races of Faerûn (Forgotten Realms) by Eric L. Boyd

This large kingdom of noble knights and great lords was recently reunited under the rule of a king and queen after a terrible civil war. History The concept of the dwarf comes from Norse[1] and Teutonic mythology. Knowledge Great Vale local. Grimlocks native to the Underdark who are not slaves of others live in large clans or tribes consisting of hundreds of individuals, usually based in the cavern complex known as Fingerhome.

This is a list of reallms nations and countries from the Forgotten Realms setting.